[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [stopmusic] [Dialog] [Delay(time=1)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(image="32_g6_controltower_street",screenadapt="showall")] [Delay(time=1)] [PlayMusic(intro="$warchaos_intro", key="$warchaos_loop", volume=0.4)] [PlaySound(key="$d_avg_battlefield_environment", volume=0.4, loop=true, channel="steam")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [Dialog] [PlaySound(key="$d_avg_arrowshot")] [delay(time=0.2)] [PlaySound(key="$e_atk_arrow_h", volume=1,delay=0.2)] [PlaySound(key="$d_avg_arrow_rain", volume=1,delay=0.4)] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [delay(time=2)] [PlaySound(key="$swordtsing1",volume=0.3)] [Delay(time=0.2)] [PlaySound(key="$d_avg_pendrop",volume=0.7)] [Delay(time=1)] [PlaySound(key="$d_avg_armycrowd", volume=1)] [Character(name="avg_npc_419_1#1$1",name2="avg_npc_419_1#1$1",fadetime=0.7,block=true)] [delay(time=0.7)] [name="萨卡兹战士"]—— [Dialog] [character(fadetime=0)] [Character(name="avg_npc_399_1#1$1",name2="avg_npc_399_1#1$1")] [CameraShake(duration=0.3, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true)] [name="维多利亚雇佣兵"]*维多利亚粗口*,这些新来的敌人怎么这么硬?! [PlaySound(key="$d_avg_arrow_rain", volume=1,delay=0.4)] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Character(name="avg_npc_398_1#1$1")] [name="自救军战士"]不管了,一起冲上去!冲......冲...... [PlaySound(key="$d_avg_arrow")] [delay(time=0.5)] [Dialog] [PlaySound(key="$bodyfalldown2", volume=1)] [characteraction(name="middle", type="move", ypos=-50, fadetime=1,block=true)] [Character(fadetime=0.5)] [delay(time=1.2)] [Character(name="avg_4072_ironmn_1#6$1")] [name="费斯特"]拉住我! [Character(name="avg_npc_399_1#1$1",name2="avg_npc_399_1#1$1")] [name="维多利亚雇佣兵"]别过来!别靠近!离那些已经死去的人远......远...... [Dialog] [PlaySound(key="$bodyfalldown1", volume=1)] [Character(name="char_empty",name2="char_empty",fadetime=1)] [characteraction(name="left", type="move", ypos=-150, fadetime=0.5,block=true)] [characteraction(name="right", type="move", ypos=-50, fadetime=2,block=true)] [delay(time=0.5)] [Character(fadetime=0.5)] [delay(time=1)] [Character(name="avg_4072_ironmn_1#8$1")] [characteraction(name="middle", type="shake", power=5, times=100, fadetime=0.3, block=false)] [name="费斯特"]咳咳......怎、怎么回事...... [Dialog] [character] [PlaySound(key="$e_skill_skulsrexplo", volume=1)] 在倒下的战士周围,一股前所未见的力量正在战场上弥漫。 有什么东西源源不断地从他们的皮肤上、眼睛里、耳鼻中析出来。不是血液,不是什么实质上的器官组织。 或许是恐惧,一种对死后的未知的恐惧。这种无法对抗的恐惧正在迅速地带走他们的生命力。 [Dialog] [delay(time=0.15)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [Effect(name="$e_slash_01_s",x = 0, y =0, rox =-80, roy = 70, roz = 120, layer = 1)] [PlaySound(key="$d_avg_magic_3")] [Effect(name="$e_magic_shield_01", layer = 1)] [PlaySound(key="$e_skill_skulsrsword", volume=0.3)] [PlaySound(key="$tactfulboost", volume=1)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Character(name="char_147_shining_1",fadetime=1)] [delay(time=1)] [name="闪灵"]退后! [dialog] [delay(time=1)] [character] [Character(name="avg_4072_ironmn_1#8$1",fadetime=0.7)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="费斯特"]呃......呼...... [Character(name="avg_4072_ironmn_1#7$1")] [name="费斯特"]我又能呼吸了!谢谢你,罗德岛的......医生?可露希尔小姐说你是医生,没......错吧? [Character(name="char_147_shining_1")] [name="闪灵"]......所有人,退到我身后。 [dialog] [PlaySound(key="$d_avg_magic_2")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] [Dialog] [Character(name="char_147_shining_1",focus=-1)] [Decision(options="这是......巫术?;我闻到了和温迪戈的祭坛差不多的味道。", values="1;2")] [Predicate(references="1;2")] [Character(name="char_147_shining_1")] [name="闪灵"]......萨卡兹的古老巫术,都有着相似的发源。 [name="闪灵"]“死亡”。 [name="闪灵"]温迪戈,食腐者,血魔,石翼魔,巫妖......甚至女妖。死亡是大多数生物的终点,却是许多萨卡兹汲取力量的源头。 [Dialog] [PlaySound(key="$d_avg_originiumcastshort", volume=0.9)] [Blocker(a=0, fadetime=0.5, block=true)] [delay(time=0.5)] [Dialog] [Character(name="char_147_shining_1",focus=-1)] [Decision(options="你的剑......挡住了污染的蔓延?", values="1")] [Predicate(references="1")] [Character(name="char_147_shining_1")] [name="闪灵"]......死亡与生命从来都是硬币的两面。 [name="闪灵"]不过,我能阻挡的时间很有限。我们对抗不了食腐者的军队,即便抵达此处的只是他麾下的先锋。 [name="闪灵"]那位古老的萨卡兹鞭笞着腐败与死亡蠕行于战场,我也只是在过去听闻过些许传说。 [name="闪灵"]......我们得赶快。 [Dialog] [character] [Decision(options="我知道。;......;凯尔希已给出了明确的撤退讯号。", values="1;2;3")] [Predicate(references="1;2;3")] [Dialog] [playsound(key="$Mon3tr_n")] [Character(name="npc_10002")] [name="Mon3tr"](急切的尖啸) [Dialog] [character] [Decision(options="可露希尔,立刻回收无人机。", values="1")] [Predicate(references="1")] [Character(name="avg_npc_411_1#9$1")] [name="可露希尔"]唉......没办法了对吧? [Dialog] [PlaySound(key="$d_avg_devicebeep",volume=0.5)] [PlaySound(key="$d_avg_devicebeep", volume=0.5, loop=false, channel="infor",delay=0.4)] [PlaySound(key="$d_avg_devicebeep", volume=0.5, loop=false, channel="infor1",delay=0.6)] [PlaySound(key="$transmission", volume=0.4, loop=false, channel="infor2",delay=1)] [delay(time=1.5)] [Character(name="avg_npc_411_1#8$1")] [name="可露希尔"]数据回传......百分之七十......好,就这么多了。 [Dialog] [character] [Decision(options="费斯特,去找克洛维希娅。", values="1")] [Predicate(references="1")] [Character(name="avg_4072_ironmn_1#4$1")] [name="费斯特"]好嘞,博士。 [Character(name="avg_4072_ironmn_1#1$1")] [name="费斯特"]所有人,跟上我! [Dialog] [character] [Decision(options="罗德岛的各位,跟上Mon3tr!;罗德岛的各位,按计划掩护自救军撤退!", values="1;2")] [Predicate(references="1;2")] [Character(name="avg_npc_012")] [name="罗德岛干员"]是,博士。 [Dialog] [character] [Decision(options="还有阿米娅他们。;通知阿米娅、Logos和阿斯卡纶。", values="1;2")] [Predicate(references="1;2")] [Decision(options="......", values="1")] [Predicate(references="1")] [stopSound(channel="2", fadetime=2)] [stopmusic(fadetime=2)] 没有回音。 你的呼叫没有任何结果。 不对劲。即便是在最激烈的战斗中,阿米娅都不会轻易忽视你的声音。 PRTS并不能显示干员们的处境,可你已经意识到了她正面临着多大的危险。 [Dialog] [playMusic(intro="$tense_intro", key="$tense_loop", volume=0.4)] [Decision(options="阿米娅?!", values="1")] [Predicate(references="1")] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [stopsound(fadetime=1,channel="steam")] [Character] [Background(image="32_g7_controltower",screenadapt="showall")] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [Character(name="avg_npc_394_1#7$1",fadetime=0.7,block=true)] [delay(time=0.7)] [name="阿米娅"]呃...... [Character(name="avg_npc_395_1#6$1",name2="avg_npc_650_1#4$1",focus=2)] [name="Logos"]阿米娅,食腐者提前到了。 [Character(name="avg_npc_395_1#6$1",name2="avg_npc_650_1#4$1",focus=1)] [name="阿斯卡纶"]......该撤退了。 [name="阿斯卡纶"]凯尔希医生的速度已经够快,拖延巫妖的脚步已是极限。 [name="阿斯卡纶"]食腐者麾下军士的凝聚力远胜任何萨卡兹势力,他们的行动会非常迅速。 [Character(name="avg_npc_394_1#7$1")] [name="阿米娅"]...... [Character(name="avg_npc_395_1#10$1")] [name="阿斯卡纶"]阿米娅? [Dialog] [character] 撤退? 不。 他们无法逃脱。血魔的鲜血桎梏可以劈开,食腐者的死亡浸染可以抵挡,但只要他们逃不出这片大地,就逃不过阴云的注视。 因为属于萨卡兹的恨意与悲痛本就无处不在。 [Dialog] [Character(name="avg_npc_394_1#11$1")] [name="阿米娅"]...... [Dialog] [character(fadetime=1.5)] [delay(time=2)] [Blocker(a=1, r=1, g=1, b=1, block=true, image = "blocker_movi", fadetime=2)] [delay(time=1)] [musicvolume(volume=0.2, fadetime=1)] [PlaySound(key="$d_avg_spiritwhisper", volume=1)] 无数声音涌进她的脑海。 [Dialog] [character(name="avg_npc_395_1#1$1",fadetime=1,blackstart=0.2,blackend=0.7)] [delay(time=0.7)] [characteraction(name="middle", type="move", xpos=-50, fadetime=2,block=false)] [Character(fadetime=2)] 她听见在战争中失去父母的孩子一边走在废墟中一边轻轻呜咽。 [Dialog] [Delay(time=1)] [character(name="avg_npc_404_1#1$1",fadetime=1,blackstart=0.2,blackend=0.7)] [delay(time=0.7)] [characteraction(name="middle", type="move", xpos=50, fadetime=2,block=false)] [Character(fadetime=2)] 她听见稚嫩的战士第一次挥剑斩向敌人头颅时,剑锋传来的闷响。 [Dialog] [Delay(time=1)] [character(name="avg_npc_650_1#1$1",fadetime=1,blackstart=0.2,blackend=0.7)] [delay(time=0.7)] [characteraction(name="middle", type="move", xpos=-50, fadetime=2,block=false)] [Character(fadetime=2)] 她听见女妖身披银月,面朝脏乱畸形的都城,一遍遍地吟诵刚刚学来的咒文。 [Dialog] [Delay(time=1)] [character(name="avg_npc_410_1#1$1",fadetime=1,blackstart=0.2,blackend=0.7)] [delay(time=0.7)] [characteraction(name="middle", type="move", xpos=50, fadetime=2,block=false)] [Character(fadetime=2)] 她听见血魔的轻笑,他独自一人站在峡谷中,将无数冲向萨卡兹聚落的敌人化作血海。 [Dialog] [Delay(time=1)] 她听见死去的魂灵们正背朝天空,对着大地吼叫。 凭什么就该我们死去? 就因为我们是萨卡兹? [musicvolume(volume=0.4, fadetime=1)] [Dialog] [Delay(time=2)] [CameraShake(duration=2, xstrength=10, ystrength=8, vibrato=20, randomness=90, fadeout=true, block=false)] [PlaySound(key="$p_skill_spiritexplo", volume=1)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=1, g=1, b=1, fadetime=0.4, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=1, g=1, b=1, fadetime=0.5, block=true)] [delay(time=0.5)] [Character(name="avg_npc_394_1#12$1")] 黑色的线条正不受控制地从她的眼睛里、口鼻中涌出来,不断地延伸,不断地缠绕。 所有萨卡兹的心脏都像是被黑色的丝线抓住了一瞬。 [Character(name="avg_npc_395_1#4$1",name2="avg_npc_650_1#1$1",focus=1)] [name="阿斯卡纶"]...... [Character(name="avg_npc_395_1#4$1",name2="avg_npc_650_1#1$1",focus=2)] [name="Logos"]阿米娅。别被影响。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [stopmusic(fadetime=1)] [Character] [Background(image="32_g6_controltower_street",screenadapt="showall")] [Delay(time=1)] [playMusic(intro="$plot_intro", key="$plot_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [Character(name="avg_npc_411_1#11$1")] [name="可露希尔"]怎么回事,博士,我听到了......我听到了什么声音...... [Character(name="avg_npc_411_1#12$1")] [name="可露希尔"]*含糊不清的萨卡兹某部族语言* [name="可露希尔"]地下充斥黑暗。 [name="可露希尔"]黑暗滋生邪恶。 [name="可露希尔"]邪恶带来痛苦。 [name="可露希尔"]*含糊不清的萨卡兹某部族语言* [Character(name="avg_npc_012")] [name="罗德岛干员"]可露希尔在说什么?我听不太懂...... [Character(name="avg_npc_411_1#9$1")] [name="可露希尔"]我也......不懂...... [Character(name="avg_npc_411_1#9$1")] [name="可露希尔"]好......好晕......我的脑袋......是不是坏了? [Character(name="avg_npc_012")] [name="罗德岛干员"]博士,是萨卡兹的巫术在攻击我们吗? [name="罗德岛干员"]可是我没有感觉......呃,快看,敌人也...... [dialog] [character] [delay(time=1)] [Character(name="avg_npc_419_1#1$1",name2="avg_npc_419_1#1$1")] [name="萨卡兹战士"]...... [name="萨卡兹战士"]黑暗......痛苦...... [name="萨卡兹战士"]分享...... [Dialog] [character] [Decision(options="我听过这段话。;我听过类似的语言。", values="1;2")] [Predicate(references="1;2")] [Decision(options="一种特殊的精神暗示。;一种并不常规的法术。", values="1;2")] [Predicate(references="1;2")] [Character(name="char_147_shining_1")] [name="闪灵"]......博士,请立刻跟随自救军与其他干员撤离。 [Dialog] [Character(name="char_147_shining_1",focus=-1)] [Decision(options="可是阿米娅......", values="1")] [Predicate(references="1")] [Character(name="char_147_shining_1")] [name="闪灵"]...... [Dialog] [Character(name="char_147_shining_1",focus=-1)] [Decision(options="闪灵......;连你也受到了影响?", values="1;2")] [Predicate(references="1;2")] [Character(name="char_147_shining_1")] [name="闪灵"]失控的力量正在侵蚀所有萨卡兹的心灵。 [name="闪灵"]就连赦罪师都无法抵御......即便我暂时可以忍受。 [Dialog] [Character(name="char_147_shining_1",focus=-1)] [Decision(options="失控的力量?;难道是......", values="1;2")] [Predicate(references="1;2")] [Character(name="char_147_shining_1")] [name="闪灵"]只有萨卡兹的君主,能够将将士们渴望的愿景作为抚慰,也能调动叛徒们内心最深处的恐惧当作惩罚。 [name="闪灵"]只有“魔王”。 [Dialog] [Character(name="char_147_shining_1",focus=-1)] [Decision(options="......", values="1")] [Predicate(references="1")] [Character(name="char_147_shining_1")] [name="闪灵"]我知道你在想什么,博士。 [name="闪灵"]你在想......正在无差别攻击所有萨卡兹的,究竟是哪一位魔王。 [Dialog] [Character(name="char_147_shining_1",focus=-1)] [Decision(options="阿米娅很危险。", values="1")] [Predicate(references="1")] [Decision(options="这是我最担心的事。;无论动手的人是不是特蕾西娅。", values="1;2")] [Predicate(references="1;2")] [Dialog] [stopmusic(fadetime=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Character] [delay(time=1)] [Background(image="32_g7_controltower",screenadapt="showall")] [playMusic(intro="$katzdale_intro", key="$katzdale_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [character(name="avg_npc_410_1#4$1")] [name="血魔大君"]魔王的力量...... [name="血魔大君"]像你这样未经锤炼的身躯,怎么可能承受得住萨卡兹万年的回忆? [character(name="avg_npc_410_1#7$1")] [name="血魔大君"]难怪......难怪。 [name="血魔大君"]你承受不了。 [name="血魔大君"]你手上的那些戒指......是特蕾西娅留给你的。 [character(name="avg_npc_410_1#1$1")] [name="血魔大君"]你们以为这样就能将馈赠与诅咒一同锁住,却忘了赠予之物亦可被收回。 [Dialog] [playsound(key="$d_avg_blood",volume=0.7)] [Blocker(a=0.1, r=1, g=0, b=0, fadetime=0.5, block=true)] [Character(name="avg_npc_394_1#11$1",name2="avg_npc_395_1#3$1")] [characteraction(name="right", type="move", xpos=200, fadetime=0, block=false)] [characteraction(name="left", type="move", xpos=150, fadetime=0, block=false)] [characteraction(name="right", type="move", xpos=-390, fadetime=0.3, isblock=true)] [PlaySound(key="$d_avg_clothmovement", volume=0.6)] [Character(name="avg_npc_394_1#11$1",name2="avg_npc_395_1#3$1",focus=2)] [characteraction(name="left", type="move", xpos=-50,power=30, times=1, fadetime=0.7, block=false)] [CameraShake(duration=-1, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=false, block=false)] [delay(time=0.6)] [PlaySound(key="$d_avg_daggerexsheath", volume=1)] [delay(time=0.5)] [PlaySound(key="$d_avg_knife",delay=0.2,channel="R",volume=1,block=true)] [PlaySound(key="$d_avg_knife",delay=0.6,channel="h",volume=1,block=true)] [PlaySound(key="$d_avg_knife",delay=0.8,channel="o",volume=1,block=true)] [PlaySound(key="$d_avg_knife",delay=0.4,channel="d",volume=1,block=true)] [PlaySound(key="$d_avg_knife",delay=0.9,channel="e",volume=1,block=true)] [PlaySound(key="$d_avg_knife",channel="s",volume=1,block=true)] [Effect(name="$e_bladeline_01_large",x = -300, y = -200, rox = 30, roy = 30, roz = 10, layer = 1,delay=0.1)] [Effect(name="$e_bladeline_01_large",x = 300, y = , rox = 130, roy = 130, roz = 210, layer = 2,delay=0.5)] [Effect(name="$e_bladeline_01_large", layer = 3,delay=0.7)] [Effect(name="$e_bladeline_01_large",x = 250, y = 50, rox = 190, roy = 170, roz = 120, layer = 4,delay=0.3)] [Effect(name="$e_bladeline_01_large",x = -180, y = 150, rox = 50, roy = 40, roz = 260, layer = 5,delay=0.8)] [Effect(name="$e_bladeline_01_large",x = -10, y = 10, rox = 250, roy = 340, roz = 20, layer = 6)] [dialog] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=0.3, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [PlaySound(key="$d_avg_jump_water", volume=0.9)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Dialog] [PlaySound(key="$d_avg_dagger", volume=1,channel="2", loop=true)] [stopsound(channel="2",fadetime=1)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [Character(name="avg_npc_394_1#11$1",name2="avg_npc_395_1#3$1",focus=2)] [name="阿斯卡纶"]...... [Character(name="avg_npc_650_1#3$1")] [name="Logos"]阿斯卡纶,你应该也有所察觉。 [Character(name="avg_npc_395_1#4$1")] [name="阿斯卡纶"]......是殿下在影响阿米娅。 [Character(name="avg_npc_650_1#3$1")] [name="Logos"]战况已不允许任何拖延。食腐者与特雷西斯随时可能现身。 [name="Logos"]如有必要,我们必须将阿米娅强行带走。 [Character(name="avg_npc_395_1#5$1")] [name="阿斯卡纶"]阿米娅...... [Dialog] [Character(fadetime=0)] [Character(name="avg_npc_394_1#11$1",fadetime=0.7,block=true)] [delay(time=1)] [name="阿米娅"]...... [Dialog] [character] 戒指上并没有裂纹,也没有变色。 它们只是在颤抖。因为她在颤抖。 [Dialog] [character(name="avg_npc_410_1#9$1")] [name="血魔大君"]卡特斯,你配不上特蕾西娅传予你的冠冕。 [name="血魔大君"]这并非因为你不是萨卡兹,而是因为你从未试图理解过萨卡兹的本质。 [name="血魔大君"]你与特蕾西娅一样,被那个自称凯尔希的怪物蒙蔽了双目。 [name="血魔大君"]你以为萨卡兹和菲林一样,是由近似的血脉联系在一起的某支种族。 [name="血魔大君"]你当我们的愤怒只是在对抗某种不公正的待遇,你把我们对他们的抗争当作国与国之间的争斗。 [character(name="avg_npc_410_1#7$1")] [name="血魔大君"]然而真的是这样吗? [name="血魔大君"]我邀请你直视我的愤恨,“魔王”。 [name="血魔大君"]我邀请你......好好听一听头顶阴云中的恸哭。 [name="血魔大君"]他们会告诉你,萨卡兹与那些可耻的侵略者......你们口中的神民与先民从来不是同类。 [character(name="avg_npc_410_1#6$1")] [name="血魔大君"]卡兹戴尔也从来不是一座都城,一个国家。 [name="血魔大君"]在萨卡兹还被称作提卡兹,还拥有家园的那个年代——卡兹戴尔指的是我们目所能及的整个世界。 [name="血魔大君"]卡兹戴尔本应与泰拉同义。 [Character(name="avg_npc_394_1#11$1")] [name="阿米娅"]...... [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Character] [Background(image="bg_black",screenadapt="showall")] [delay(time=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=0.5)] 无止境的悲哀包裹着她,缠住她的手脚,堵住她的口鼻。 不管她看向哪里,阴云都填满了她的视野。 要如何才能逃脱?凭什么能够逃脱? 她只能听。 [Dialog] [stopmusic(fadetime=1.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character] [Background(image="bg_battlefield",screenadapt="showall")] [delay(time=1)] [PlaySound(key="$d_avg_snowstormflp", volume=0.7, loop=true, channel="wind")] [playMusic(intro="$distressed_intro", key="$distressed_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] 一个萨卡兹爬上城墙。 他的身后是一座铁灰色的城市,他的头顶飘扬着黑色的旗帜。 伤痕累累的战士们在身前列阵。与他差不多年纪却未经训练的萨卡兹则手握生锈的刀剑守着城墙。 另有无数同胞正站在他的身后,他们或老或少,手里握着的可能只是打猎用的弓弩。 而敌人已经踏过荒原,来到他们的城市跟前。 他听到高塔术师的法杖整齐地划开空气。 他听到高卢炮兵操控着源石炮转向。 他听到蒸汽甲胄行军时沉重的脚步声,以及冲刺时的喷气声。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background] [PlaySound(key="$d_avg_armour", volume=0.5,delay=2)] [delay(time=4)] [stopsound(channel="wind",fadetime=1)] [Image(image="32_i07",screenadapt="coverall", xScale=1.1, yScale=1.1)] [ImageTween(image="32_i07", fadetime=0.5, xScaleFrom=1.1, yScaleFrom=1.1, xScaleTo=1, yScaleTo=1, duration=20)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] 他听到风把领头将领的衣袍吹起,与甲胄相撞,发出冰冷的声音。 那个菲林是谁?蒸汽骑士就站在她的身后。她是维多利亚的将领?可是高塔术师与高卢炮兵也都听从她的指挥。 他听到她开口宣判着萨卡兹的罪行。 “我知晓萨卡兹正在筹划的一切。仇恨是无法治愈的绝症,你们的复仇将会为大地带来无法治愈的伤痕。” “为了周围诸国的安定,为了之后两百年的和平,野心必须被提前消灭。” 大火从四面八方涌向卡兹戴尔。又一座卡兹戴尔即将变成废墟。无数萨卡兹在这场大火里前赴后继地死去,而走出大火的只会更加不幸。 为什么要杀死我? 只因为我们有着不同的起源?只因为这片大地已经承载不了我们的怨恨,就要提前将我们全部抹去? 六位英雄从废墟之中站起。他们扛起燃烧着的卡兹戴尔的旗帜,向面前的大军发起冲锋。 没有一个萨卡兹会心甘情愿地死去。刚刚倒下的成千上万的萨卡兹们的悲号化作战鼓,跟随着英雄们的脚步奔向敌军。 [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] 回答我,仇敌! 你是什么人,凭什么能够决定卡兹戴尔应当覆灭? 你是什么人,凭什么能够审判萨卡兹的所做作为? [dialog] [delay(time=1)] 为什么不说话? 为什么不回答我的问题? 凯尔希......凯尔希! [Dialog] [Character] [Image(fadetime=1)] [stopmusic(fadetime=1.5)] [delay(time=1)] [Background(screenadapt="showall", image="32_g7_controltower",x=0, y=50, xScale=1.3, yScale=1.3,fadetime=1)] [delay(time=1.5)] [PlayMusic(intro="$warchaos_intro", key="$warchaos_loop", volume=0.4)] [playsound(key="$smallearthquake")] [CameraShake(xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=false, block=false)] [Character(name="avg_npc_394_1#3$1")] [name="阿米娅"]...... [Dialog] [characteraction(name="middle", type="move", ypos=-50, fadetime=0.5,block=false)] [backgroundTween(xFrom=0, yFrom=50, xTo=0, yTo=-50, xScaleFrom=1.3, yScaleFrom=1.3, xScaleTo=1.3, yScaleTo=1.3, duration=0.5, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [CameraShake(stop=true)] [background] [Dialog] [character] 卡兹戴尔的城墙正在坍塌。伴随着灰烬与残垣,死去的萨卡兹也在下坠。 她在下坠。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Character] [Background(image="32_g6_controltower_street",screenadapt="showall")] [delay(time=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [Character(name="avg_npc_411_1#6$1")] [name="可露希尔"]脑袋好像没那么晕了......呃,我能看见东西了...... [Character(name="avg_npc_411_1#5$1")] [name="可露希尔"]等等,塔上! [Dialog] [Character] [Decision(options="阿米娅!!", values="1")] [Predicate(references="1")] [Decision(options="可露希尔,无人机!", values="1")] [Predicate(references="1")] 刺客挡住了血魔的追击。 咒术大师延缓了坠落的速度。 [Dialog] [playsound(key="$d_avg_drone")] [Delay(time=2.5)] 滑索绑在你的身上,无人机拉着你迅速穿过这片战场。 [PlaySound(key="$d_avg_clothmovement", volume=0.7)] 在阿米娅的身体快要触到地面之前,你抓住了她的手,将她抱在怀中。 [Dialog] [Delay(time=1)] [name="阿米娅"]凯尔希......医生...... [Character(name="avg_npc_411_1#8$1")] [name="可露希尔"]博士,为什么......阿米娅一直在念凯尔希的名字? [Dialog] [Character] 你在阿米娅的眼角看到了悲哀的泪水,却也在她紧皱的眉间读出了愤怒。 她到底看到了什么,又听到了什么? [Dialog] [PlaySound(key="$e_atk_circleatk_n")] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.4, block=true)] [delay(time=0.9)] [Dialog] [Character(name="avg_npc_411_1#4$1")] [name="可露希尔"]糟了,博士,有什么正在迅速靠近——等,这么快?!在哪儿?!快找! [name="可露希尔"]不......不对...... [Character(name="avg_npc_411_1#5$1")] [name="可露希尔"]他......他......一开始就在......那、那里? [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [Character] [Background(image="bg_black",screenadapt="showall")] [delay(time=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=0.5)] [stopmusic(fadetime=3)] 人影。 一个萨卡兹无声地投来视线。 与血魔那黏稠的杀意截然不同,亦没有赦罪师傲慢的蔑视或食腐者恐怖的气息,与那位温迪戈相比,他的身形甚至稍显瘦小。 只是一个萨卡兹。没有军队,没有侍从,从王座上突兀地站起,放下他从未真正在意过的权力,踱步至此。 投来了两百余年岁月中最冷峻的目光。 [character(name="avg_npc_062",fadetime=0.5)] [name="特雷西斯"]—— 在你看清他的样子之前,他的剑已来到你的跟前。 阿米娅会死。你不松开阿米娅的话,你也一定会死。 从踏入这片战场的那一刻起,他就只有一个目标,杀死落入你怀中的“魔王”。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.1, block=true)] [Image(image="32_i08_2",screenadapt="coverall")] [delay(time=0.1)] [PlaySound(key="$e_skill_skulsrsword", volume=0.8)] [CameraShake(duration=0.6, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.6, block=true)] [delay(time=0.3)] [PlaySound(key="$d_avg_broadswordblood", volume=1)] [delay(time=1)] [CameraEffect(effect="Grayscale", fadetime=2, keep=true, initamount=0, amount=0.7, block=true)] [Subtitle(text="一个熟悉的身影挡在你和阿米娅面前。", x=500, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [PlaySound(key="$p_skill_Mon3trburst", volume=0.4)] [name="Mon3tr"](极度痛苦的嘶吼) [Dialog] [Subtitle(text="鲜红而温热的液体溅到你的脸颊上,还有你抱着阿米娅的手上。", x=500, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Dialog] [playMusic(intro="$kjerag_n_intro", key="$kjerag_n_loop", volume=0.4)] [musicvolume(volume=0.4, fadetime=1)] [Image(image="32_i08_1",fadetime=2,screenadapt="coverall")] [CameraEffect(effect="Grayscale", fadetime=2, amount=0, block=true)] [Delay(time=2)] 凯尔希! 你脱口而出。 她正濒临死亡。或许下一刻她就会死去。 你以前从未如此清晰地感受过这种可能性。 [name="凯尔希"]Dr.{@nickname}...... [name="凯尔希"]带着阿米娅......撤退。 [playsound(key="$char_Mon3tr",volume=0.5)] [name="Mon3tr"](竭尽全力的嘶吼) [Dialog] [Delay(time=1)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Image] [Character] [delay(time=1)] [Background(image="32_g6_controltower_street",screenadapt="showall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [Character(name="char_147_shining_1")] [PlaySound(key="$d_avg_swordexsheath", volume=1)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="闪灵"]凯尔希! [Dialog] [Character] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$d_avg_singleblunt", volume=1)] [Blocker(a=0, fadetime=0.1, block=false)] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$swordtsing2", volume=0.9)] [Blocker(a=0, fadetime=0.2, block=false)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [delay(time=1)] 竭尽全力的迎击,也只是将那把貌不惊人的长剑顶开了些许。 可露希尔拼命拉着你,你抱着阿米娅。 你们在无人机的拉扯下飞速地后退,而满身鲜血的凯尔希......依旧挡在你们身前。 [Dialog] [Character(name="char_003_kalts_1#2",blackstart=0.2,blackend=1,fadetime=1,block=true)] [delay(time=1)] [name="凯尔希"]......特雷西斯...... [Character(name="npc_10002")] [name="Mon3tr"](微弱的挣扎) [Dialog] [character(fadetime=0)] [character(name="avg_npc_062",fadetime=1,block=true)] [delay(time=1)] [name="特雷西斯"]......你选择了再一次与萨卡兹为敌。 [name="特雷西斯"]两百年前,我看着你重生在特蕾西娅的身边。一度毁灭卡兹戴尔的罪魁祸首,一个驯化古老的不灭之人。 [name="特雷西斯"]你为她做了许多事,讲述那些我们永远看不见的遥远幻境...... [name="特雷西斯"]多遗憾。 [Character(name="char_003_kalts_1#2",blackstart=0.2,blackend=1)] [CameraShake(duration=0.5, xstrength=10, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=false)] [name="凯尔希"]咳......咳咳...... [name="凯尔希"]......你......你只是在加快毁灭的进程。 [dialog] [Character(name="char_147_shining_1")] [multiline(name="闪灵")]凯尔希医生,你不能再— [character(name="char_147_shining_1")] [Effect(name="$e_slash_01_l",x = -500, y = -200, rox = 30, roy = 30, roz = 10, layer = 2)] [PlaySound(key="$swordtsing4", volume=0.9)] [multiline(name="闪灵",end=true)]—唔! [dialog] [character(name="avg_npc_062")] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.7)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [name="特雷西斯"]我知道。但是萨卡兹要快毁灭一步,而不是被你们冷酷的规划夺走生存的权利。 [Character(name="char_003_kalts_1#2",blackstart=0.2,blackend=1)] [name="凯尔希"]......不! [character(name="avg_npc_062")] [name="特雷西斯"]你已经没有力气说话了。你拦截了巫妖的信使,了不起,军事委员会都还没发现他们的踪迹。 [name="特雷西斯"]但看得出,你们交谈得并不愉快。 [name="特雷西斯"]就像我当时警告过你的那样—— [name="特雷西斯"]我会再杀死你一次,凯尔希。 [Dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=2)] [Character] [Image]