[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")]
[stopmusic]
[Dialog]
[Delay(time=1)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="32_g6_controltower_street",screenadapt="showall")]
[Delay(time=1)]
[PlayMusic(intro="$warchaos_intro", key="$warchaos_loop", volume=0.4)]
[PlaySound(key="$d_avg_battlefield_environment", volume=0.4, loop=true, channel="steam")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Dialog]
[PlaySound(key="$d_avg_arrowshot")]
[delay(time=0.2)]
[PlaySound(key="$e_atk_arrow_h", volume=1,delay=0.2)]
[PlaySound(key="$d_avg_arrow_rain", volume=1,delay=0.4)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[delay(time=2)]
[PlaySound(key="$swordtsing1",volume=0.3)]
[Delay(time=0.2)]
[PlaySound(key="$d_avg_pendrop",volume=0.7)]
[Delay(time=1)]
[PlaySound(key="$d_avg_armycrowd", volume=1)]
[Character(name="avg_npc_419_1#1$1",name2="avg_npc_419_1#1$1",fadetime=0.7,block=true)]
[delay(time=0.7)]
[name="萨卡兹战士"]——
[Dialog]
[character(fadetime=0)]
[Character(name="avg_npc_399_1#1$1",name2="avg_npc_399_1#1$1")]
[CameraShake(duration=0.3, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true)]
[name="维多利亚雇佣兵"]*维多利亚粗口*,这些新来的敌人怎么这么硬?!
[PlaySound(key="$d_avg_arrow_rain", volume=1,delay=0.4)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Character(name="avg_npc_398_1#1$1")]
[name="自救军战士"]不管了,一起冲上去!冲......冲......
[PlaySound(key="$d_avg_arrow")]
[delay(time=0.5)]
[Dialog]
[PlaySound(key="$bodyfalldown2", volume=1)]
[characteraction(name="middle", type="move", ypos=-50, fadetime=1,block=true)]
[Character(fadetime=0.5)]
[delay(time=1.2)]
[Character(name="avg_4072_ironmn_1#6$1")]
[name="费斯特"]拉住我!
[Character(name="avg_npc_399_1#1$1",name2="avg_npc_399_1#1$1")]
[name="维多利亚雇佣兵"]别过来!别靠近!离那些已经死去的人远......远......
[Dialog]
[PlaySound(key="$bodyfalldown1", volume=1)]
[Character(name="char_empty",name2="char_empty",fadetime=1)]
[characteraction(name="left", type="move", ypos=-150, fadetime=0.5,block=true)]
[characteraction(name="right", type="move", ypos=-50, fadetime=2,block=true)]
[delay(time=0.5)]
[Character(fadetime=0.5)]
[delay(time=1)]
[Character(name="avg_4072_ironmn_1#8$1")]
[characteraction(name="middle", type="shake", power=5, times=100, fadetime=0.3, block=false)]
[name="费斯特"]咳咳......怎、怎么回事......
[Dialog]
[character]
[PlaySound(key="$e_skill_skulsrexplo", volume=1)]
在倒下的战士周围,一股前所未见的力量正在战场上弥漫。
有什么东西源源不断地从他们的皮肤上、眼睛里、耳鼻中析出来。不是血液,不是什么实质上的器官组织。
或许是恐惧,一种对死后的未知的恐惧。这种无法对抗的恐惧正在迅速地带走他们的生命力。
[Dialog]
[delay(time=0.15)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Effect(name="$e_slash_01_s",x = 0, y =0, rox =-80, roy = 70, roz = 120, layer = 1)]
[PlaySound(key="$d_avg_magic_3")]
[Effect(name="$e_magic_shield_01", layer = 1)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.3)]
[PlaySound(key="$tactfulboost", volume=1)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="char_147_shining_1",fadetime=1)]
[delay(time=1)]
[name="闪灵"]退后!
[dialog]
[delay(time=1)]
[character]
[Character(name="avg_4072_ironmn_1#8$1",fadetime=0.7)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="费斯特"]呃......呼......
[Character(name="avg_4072_ironmn_1#7$1")]
[name="费斯特"]我又能呼吸了!谢谢你,罗德岛的......医生?可露希尔小姐说你是医生,没......错吧?
[Character(name="char_147_shining_1")]
[name="闪灵"]......所有人,退到我身后。
[dialog]
[PlaySound(key="$d_avg_magic_2")]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)]
[Dialog]
[Character(name="char_147_shining_1",focus=-1)]
[Decision(options="这是......巫术?;我闻到了和温迪戈的祭坛差不多的味道。", values="1;2")]
[Predicate(references="1;2")]
[Character(name="char_147_shining_1")]
[name="闪灵"]......萨卡兹的古老巫术,都有着相似的发源。
[name="闪灵"]“死亡”。
[name="闪灵"]温迪戈,食腐者,血魔,石翼魔,巫妖......甚至女妖。死亡是大多数生物的终点,却是许多萨卡兹汲取力量的源头。
[Dialog]
[PlaySound(key="$d_avg_originiumcastshort", volume=0.9)]
[Blocker(a=0, fadetime=0.5, block=true)]
[delay(time=0.5)]
[Dialog]
[Character(name="char_147_shining_1",focus=-1)]
[Decision(options="你的剑......挡住了污染的蔓延?", values="1")]
[Predicate(references="1")]
[Character(name="char_147_shining_1")]
[name="闪灵"]......死亡与生命从来都是硬币的两面。
[name="闪灵"]不过,我能阻挡的时间很有限。我们对抗不了食腐者的军队,即便抵达此处的只是他麾下的先锋。
[name="闪灵"]那位古老的萨卡兹鞭笞着腐败与死亡蠕行于战场,我也只是在过去听闻过些许传说。
[name="闪灵"]......我们得赶快。
[Dialog]
[character]
[Decision(options="我知道。;......;凯尔希已给出了明确的撤退讯号。", values="1;2;3")]
[Predicate(references="1;2;3")]
[Dialog]
[playsound(key="$Mon3tr_n")]
[Character(name="npc_10002")]
[name="Mon3tr"](急切的尖啸)
[Dialog]
[character]
[Decision(options="可露希尔,立刻回收无人机。", values="1")]
[Predicate(references="1")]
[Character(name="avg_npc_411_1#9$1")]
[name="可露希尔"]唉......没办法了对吧?
[Dialog]
[PlaySound(key="$d_avg_devicebeep",volume=0.5)]
[PlaySound(key="$d_avg_devicebeep", volume=0.5, loop=false, channel="infor",delay=0.4)]
[PlaySound(key="$d_avg_devicebeep", volume=0.5, loop=false, channel="infor1",delay=0.6)]
[PlaySound(key="$transmission", volume=0.4, loop=false, channel="infor2",delay=1)]
[delay(time=1.5)]
[Character(name="avg_npc_411_1#8$1")]
[name="可露希尔"]数据回传......百分之七十......好,就这么多了。
[Dialog]
[character]
[Decision(options="费斯特,去找克洛维希娅。", values="1")]
[Predicate(references="1")]
[Character(name="avg_4072_ironmn_1#4$1")]
[name="费斯特"]好嘞,博士。
[Character(name="avg_4072_ironmn_1#1$1")]
[name="费斯特"]所有人,跟上我!
[Dialog]
[character]
[Decision(options="罗德岛的各位,跟上Mon3tr!;罗德岛的各位,按计划掩护自救军撤退!", values="1;2")]
[Predicate(references="1;2")]
[Character(name="avg_npc_012")]
[name="罗德岛干员"]是,博士。
[Dialog]
[character]
[Decision(options="还有阿米娅他们。;通知阿米娅、Logos和阿斯卡纶。", values="1;2")]
[Predicate(references="1;2")]
[Decision(options="......", values="1")]
[Predicate(references="1")]
[stopSound(channel="2", fadetime=2)]
[stopmusic(fadetime=2)]
没有回音。
你的呼叫没有任何结果。
不对劲。即便是在最激烈的战斗中,阿米娅都不会轻易忽视你的声音。
PRTS并不能显示干员们的处境,可你已经意识到了她正面临着多大的危险。
[Dialog]
[playMusic(intro="$tense_intro", key="$tense_loop", volume=0.4)]
[Decision(options="阿米娅?!", values="1")]
[Predicate(references="1")]
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[stopsound(fadetime=1,channel="steam")]
[Character]
[Background(image="32_g7_controltower",screenadapt="showall")]
[delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="avg_npc_394_1#7$1",fadetime=0.7,block=true)]
[delay(time=0.7)]
[name="阿米娅"]呃......
[Character(name="avg_npc_395_1#6$1",name2="avg_npc_650_1#4$1",focus=2)]
[name="Logos"]阿米娅,食腐者提前到了。
[Character(name="avg_npc_395_1#6$1",name2="avg_npc_650_1#4$1",focus=1)]
[name="阿斯卡纶"]......该撤退了。
[name="阿斯卡纶"]凯尔希医生的速度已经够快,拖延巫妖的脚步已是极限。
[name="阿斯卡纶"]食腐者麾下军士的凝聚力远胜任何萨卡兹势力,他们的行动会非常迅速。
[Character(name="avg_npc_394_1#7$1")]
[name="阿米娅"]......
[Character(name="avg_npc_395_1#10$1")]
[name="阿斯卡纶"]阿米娅?
[Dialog]
[character]
撤退?
不。
他们无法逃脱。血魔的鲜血桎梏可以劈开,食腐者的死亡浸染可以抵挡,但只要他们逃不出这片大地,就逃不过阴云的注视。
因为属于萨卡兹的恨意与悲痛本就无处不在。
[Dialog]
[Character(name="avg_npc_394_1#11$1")]
[name="阿米娅"]......
[Dialog]
[character(fadetime=1.5)]
[delay(time=2)]
[Blocker(a=1, r=1, g=1, b=1, block=true, image = "blocker_movi", fadetime=2)]
[delay(time=1)]
[musicvolume(volume=0.2, fadetime=1)]
[PlaySound(key="$d_avg_spiritwhisper", volume=1)]
无数声音涌进她的脑海。
[Dialog]
[character(name="avg_npc_395_1#1$1",fadetime=1,blackstart=0.2,blackend=0.7)]
[delay(time=0.7)]
[characteraction(name="middle", type="move", xpos=-50, fadetime=2,block=false)]
[Character(fadetime=2)]
她听见在战争中失去父母的孩子一边走在废墟中一边轻轻呜咽。
[Dialog]
[Delay(time=1)]
[character(name="avg_npc_404_1#1$1",fadetime=1,blackstart=0.2,blackend=0.7)]
[delay(time=0.7)]
[characteraction(name="middle", type="move", xpos=50, fadetime=2,block=false)]
[Character(fadetime=2)]
她听见稚嫩的战士第一次挥剑斩向敌人头颅时,剑锋传来的闷响。
[Dialog]
[Delay(time=1)]
[character(name="avg_npc_650_1#1$1",fadetime=1,blackstart=0.2,blackend=0.7)]
[delay(time=0.7)]
[characteraction(name="middle", type="move", xpos=-50, fadetime=2,block=false)]
[Character(fadetime=2)]
她听见女妖身披银月,面朝脏乱畸形的都城,一遍遍地吟诵刚刚学来的咒文。
[Dialog]
[Delay(time=1)]
[character(name="avg_npc_410_1#1$1",fadetime=1,blackstart=0.2,blackend=0.7)]
[delay(time=0.7)]
[characteraction(name="middle", type="move", xpos=50, fadetime=2,block=false)]
[Character(fadetime=2)]
她听见血魔的轻笑,他独自一人站在峡谷中,将无数冲向萨卡兹聚落的敌人化作血海。
[Dialog]
[Delay(time=1)]
她听见死去的魂灵们正背朝天空,对着大地吼叫。
凭什么就该我们死去?
就因为我们是萨卡兹?
[musicvolume(volume=0.4, fadetime=1)]
[Dialog]
[Delay(time=2)]
[CameraShake(duration=2, xstrength=10, ystrength=8, vibrato=20, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$p_skill_spiritexplo", volume=1)]
[Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)]
[Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)]
[Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)]
[Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)]
[Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)]
[Blocker(a=0, r=1, g=1, b=1, fadetime=0.4, block=true)]
[Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)]
[Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)]
[Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)]
[Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)]
[Blocker(a=0, r=1, g=1, b=1, fadetime=0.5, block=true)]
[delay(time=0.5)]
[Character(name="avg_npc_394_1#12$1")]
黑色的线条正不受控制地从她的眼睛里、口鼻中涌出来,不断地延伸,不断地缠绕。
所有萨卡兹的心脏都像是被黑色的丝线抓住了一瞬。
[Character(name="avg_npc_395_1#4$1",name2="avg_npc_650_1#1$1",focus=1)]
[name="阿斯卡纶"]......
[Character(name="avg_npc_395_1#4$1",name2="avg_npc_650_1#1$1",focus=2)]
[name="Logos"]阿米娅。别被影响。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="32_g6_controltower_street",screenadapt="showall")]
[Delay(time=1)]
[playMusic(intro="$plot_intro", key="$plot_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="avg_npc_411_1#11$1")]
[name="可露希尔"]怎么回事,博士,我听到了......我听到了什么声音......
[Character(name="avg_npc_411_1#12$1")]
[name="可露希尔"]*含糊不清的萨卡兹某部族语言*
[name="可露希尔"]地下充斥黑暗。
[name="可露希尔"]黑暗滋生邪恶。
[name="可露希尔"]邪恶带来痛苦。
[name="可露希尔"]*含糊不清的萨卡兹某部族语言*
[Character(name="avg_npc_012")]
[name="罗德岛干员"]可露希尔在说什么?我听不太懂......
[Character(name="avg_npc_411_1#9$1")]
[name="可露希尔"]我也......不懂......
[Character(name="avg_npc_411_1#9$1")]
[name="可露希尔"]好......好晕......我的脑袋......是不是坏了?
[Character(name="avg_npc_012")]
[name="罗德岛干员"]博士,是萨卡兹的巫术在攻击我们吗?
[name="罗德岛干员"]可是我没有感觉......呃,快看,敌人也......
[dialog]
[character]
[delay(time=1)]
[Character(name="avg_npc_419_1#1$1",name2="avg_npc_419_1#1$1")]
[name="萨卡兹战士"]......
[name="萨卡兹战士"]黑暗......痛苦......
[name="萨卡兹战士"]分享......
[Dialog]
[character]
[Decision(options="我听过这段话。;我听过类似的语言。", values="1;2")]
[Predicate(references="1;2")]
[Decision(options="一种特殊的精神暗示。;一种并不常规的法术。", values="1;2")]
[Predicate(references="1;2")]
[Character(name="char_147_shining_1")]
[name="闪灵"]......博士,请立刻跟随自救军与其他干员撤离。
[Dialog]
[Character(name="char_147_shining_1",focus=-1)]
[Decision(options="可是阿米娅......", values="1")]
[Predicate(references="1")]
[Character(name="char_147_shining_1")]
[name="闪灵"]......
[Dialog]
[Character(name="char_147_shining_1",focus=-1)]
[Decision(options="闪灵......;连你也受到了影响?", values="1;2")]
[Predicate(references="1;2")]
[Character(name="char_147_shining_1")]
[name="闪灵"]失控的力量正在侵蚀所有萨卡兹的心灵。
[name="闪灵"]就连赦罪师都无法抵御......即便我暂时可以忍受。
[Dialog]
[Character(name="char_147_shining_1",focus=-1)]
[Decision(options="失控的力量?;难道是......", values="1;2")]
[Predicate(references="1;2")]
[Character(name="char_147_shining_1")]
[name="闪灵"]只有萨卡兹的君主,能够将将士们渴望的愿景作为抚慰,也能调动叛徒们内心最深处的恐惧当作惩罚。
[name="闪灵"]只有“魔王”。
[Dialog]
[Character(name="char_147_shining_1",focus=-1)]
[Decision(options="......", values="1")]
[Predicate(references="1")]
[Character(name="char_147_shining_1")]
[name="闪灵"]我知道你在想什么,博士。
[name="闪灵"]你在想......正在无差别攻击所有萨卡兹的,究竟是哪一位魔王。
[Dialog]
[Character(name="char_147_shining_1",focus=-1)]
[Decision(options="阿米娅很危险。", values="1")]
[Predicate(references="1")]
[Decision(options="这是我最担心的事。;无论动手的人是不是特蕾西娅。", values="1;2")]
[Predicate(references="1;2")]
[Dialog]
[stopmusic(fadetime=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Character]
[delay(time=1)]
[Background(image="32_g7_controltower",screenadapt="showall")]
[playMusic(intro="$katzdale_intro", key="$katzdale_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[character(name="avg_npc_410_1#4$1")]
[name="血魔大君"]魔王的力量......
[name="血魔大君"]像你这样未经锤炼的身躯,怎么可能承受得住萨卡兹万年的回忆?
[character(name="avg_npc_410_1#7$1")]
[name="血魔大君"]难怪......难怪。
[name="血魔大君"]你承受不了。
[name="血魔大君"]你手上的那些戒指......是特蕾西娅留给你的。
[character(name="avg_npc_410_1#1$1")]
[name="血魔大君"]你们以为这样就能将馈赠与诅咒一同锁住,却忘了赠予之物亦可被收回。
[Dialog]
[playsound(key="$d_avg_blood",volume=0.7)]
[Blocker(a=0.1, r=1, g=0, b=0, fadetime=0.5, block=true)]
[Character(name="avg_npc_394_1#11$1",name2="avg_npc_395_1#3$1")]
[characteraction(name="right", type="move", xpos=200, fadetime=0, block=false)]
[characteraction(name="left", type="move", xpos=150, fadetime=0, block=false)]
[characteraction(name="right", type="move", xpos=-390, fadetime=0.3, isblock=true)]
[PlaySound(key="$d_avg_clothmovement", volume=0.6)]
[Character(name="avg_npc_394_1#11$1",name2="avg_npc_395_1#3$1",focus=2)]
[characteraction(name="left", type="move", xpos=-50,power=30, times=1, fadetime=0.7, block=false)]
[CameraShake(duration=-1, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=false, block=false)]
[delay(time=0.6)]
[PlaySound(key="$d_avg_daggerexsheath", volume=1)]
[delay(time=0.5)]
[PlaySound(key="$d_avg_knife",delay=0.2,channel="R",volume=1,block=true)]
[PlaySound(key="$d_avg_knife",delay=0.6,channel="h",volume=1,block=true)]
[PlaySound(key="$d_avg_knife",delay=0.8,channel="o",volume=1,block=true)]
[PlaySound(key="$d_avg_knife",delay=0.4,channel="d",volume=1,block=true)]
[PlaySound(key="$d_avg_knife",delay=0.9,channel="e",volume=1,block=true)]
[PlaySound(key="$d_avg_knife",channel="s",volume=1,block=true)]
[Effect(name="$e_bladeline_01_large",x = -300, y = -200, rox = 30, roy = 30, roz = 10, layer = 1,delay=0.1)]
[Effect(name="$e_bladeline_01_large",x = 300, y = , rox = 130, roy = 130, roz = 210, layer = 2,delay=0.5)]
[Effect(name="$e_bladeline_01_large", layer = 3,delay=0.7)]
[Effect(name="$e_bladeline_01_large",x = 250, y = 50, rox = 190, roy = 170, roz = 120, layer = 4,delay=0.3)]
[Effect(name="$e_bladeline_01_large",x = -180, y = 150, rox = 50, roy = 40, roz = 260, layer = 5,delay=0.8)]
[Effect(name="$e_bladeline_01_large",x = -10, y = 10, rox = 250, roy = 340, roz = 20, layer = 6)]
[dialog]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[CameraShake(duration=0.3, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)]
[PlaySound(key="$e_skill_skulsrsword", volume=1)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)]
[delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[PlaySound(key="$d_avg_jump_water", volume=0.9)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Dialog]
[PlaySound(key="$d_avg_dagger", volume=1,channel="2", loop=true)]
[stopsound(channel="2",fadetime=1)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)]
[Character(name="avg_npc_394_1#11$1",name2="avg_npc_395_1#3$1",focus=2)]
[name="阿斯卡纶"]......
[Character(name="avg_npc_650_1#3$1")]
[name="Logos"]阿斯卡纶,你应该也有所察觉。
[Character(name="avg_npc_395_1#4$1")]
[name="阿斯卡纶"]......是殿下在影响阿米娅。
[Character(name="avg_npc_650_1#3$1")]
[name="Logos"]战况已不允许任何拖延。食腐者与特雷西斯随时可能现身。
[name="Logos"]如有必要,我们必须将阿米娅强行带走。
[Character(name="avg_npc_395_1#5$1")]
[name="阿斯卡纶"]阿米娅......
[Dialog]
[Character(fadetime=0)]
[Character(name="avg_npc_394_1#11$1",fadetime=0.7,block=true)]
[delay(time=1)]
[name="阿米娅"]......
[Dialog]
[character]
戒指上并没有裂纹,也没有变色。
它们只是在颤抖。因为她在颤抖。
[Dialog]
[character(name="avg_npc_410_1#9$1")]
[name="血魔大君"]卡特斯,你配不上特蕾西娅传予你的冠冕。
[name="血魔大君"]这并非因为你不是萨卡兹,而是因为你从未试图理解过萨卡兹的本质。
[name="血魔大君"]你与特蕾西娅一样,被那个自称凯尔希的怪物蒙蔽了双目。
[name="血魔大君"]你以为萨卡兹和菲林一样,是由近似的血脉联系在一起的某支种族。
[name="血魔大君"]你当我们的愤怒只是在对抗某种不公正的待遇,你把我们对他们的抗争当作国与国之间的争斗。
[character(name="avg_npc_410_1#7$1")]
[name="血魔大君"]然而真的是这样吗?
[name="血魔大君"]我邀请你直视我的愤恨,“魔王”。
[name="血魔大君"]我邀请你......好好听一听头顶阴云中的恸哭。
[name="血魔大君"]他们会告诉你,萨卡兹与那些可耻的侵略者......你们口中的神民与先民从来不是同类。
[character(name="avg_npc_410_1#6$1")]
[name="血魔大君"]卡兹戴尔也从来不是一座都城,一个国家。
[name="血魔大君"]在萨卡兹还被称作提卡兹,还拥有家园的那个年代——卡兹戴尔指的是我们目所能及的整个世界。
[name="血魔大君"]卡兹戴尔本应与泰拉同义。
[Character(name="avg_npc_394_1#11$1")]
[name="阿米娅"]......
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Character]
[Background(image="bg_black",screenadapt="showall")]
[delay(time=0.5)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Delay(time=0.5)]
无止境的悲哀包裹着她,缠住她的手脚,堵住她的口鼻。
不管她看向哪里,阴云都填满了她的视野。
要如何才能逃脱?凭什么能够逃脱?
她只能听。
[Dialog]
[stopmusic(fadetime=1.5)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_battlefield",screenadapt="showall")]
[delay(time=1)]
[PlaySound(key="$d_avg_snowstormflp", volume=0.7, loop=true, channel="wind")]
[playMusic(intro="$distressed_intro", key="$distressed_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
一个萨卡兹爬上城墙。
他的身后是一座铁灰色的城市,他的头顶飘扬着黑色的旗帜。
伤痕累累的战士们在身前列阵。与他差不多年纪却未经训练的萨卡兹则手握生锈的刀剑守着城墙。
另有无数同胞正站在他的身后,他们或老或少,手里握着的可能只是打猎用的弓弩。
而敌人已经踏过荒原,来到他们的城市跟前。
他听到高塔术师的法杖整齐地划开空气。
他听到高卢炮兵操控着源石炮转向。
他听到蒸汽甲胄行军时沉重的脚步声,以及冲刺时的喷气声。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Background]
[PlaySound(key="$d_avg_armour", volume=0.5,delay=2)]
[delay(time=4)]
[stopsound(channel="wind",fadetime=1)]
[Image(image="32_i07",screenadapt="coverall", xScale=1.1, yScale=1.1)]
[ImageTween(image="32_i07", fadetime=0.5, xScaleFrom=1.1, yScaleFrom=1.1, xScaleTo=1, yScaleTo=1, duration=20)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
他听到风把领头将领的衣袍吹起,与甲胄相撞,发出冰冷的声音。
那个菲林是谁?蒸汽骑士就站在她的身后。她是维多利亚的将领?可是高塔术师与高卢炮兵也都听从她的指挥。
他听到她开口宣判着萨卡兹的罪行。
“我知晓萨卡兹正在筹划的一切。仇恨是无法治愈的绝症,你们的复仇将会为大地带来无法治愈的伤痕。”
“为了周围诸国的安定,为了之后两百年的和平,野心必须被提前消灭。”
大火从四面八方涌向卡兹戴尔。又一座卡兹戴尔即将变成废墟。无数萨卡兹在这场大火里前赴后继地死去,而走出大火的只会更加不幸。
为什么要杀死我?
只因为我们有着不同的起源?只因为这片大地已经承载不了我们的怨恨,就要提前将我们全部抹去?
六位英雄从废墟之中站起。他们扛起燃烧着的卡兹戴尔的旗帜,向面前的大军发起冲锋。
没有一个萨卡兹会心甘情愿地死去。刚刚倒下的成千上万的萨卡兹们的悲号化作战鼓,跟随着英雄们的脚步奔向敌军。
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
回答我,仇敌!
你是什么人,凭什么能够决定卡兹戴尔应当覆灭?
你是什么人,凭什么能够审判萨卡兹的所做作为?
[dialog]
[delay(time=1)]
为什么不说话?
为什么不回答我的问题?
凯尔希......凯尔希!
[Dialog]
[Character]
[Image(fadetime=1)]
[stopmusic(fadetime=1.5)]
[delay(time=1)]
[Background(screenadapt="showall", image="32_g7_controltower",x=0, y=50, xScale=1.3, yScale=1.3,fadetime=1)]
[delay(time=1.5)]
[PlayMusic(intro="$warchaos_intro", key="$warchaos_loop", volume=0.4)]
[playsound(key="$smallearthquake")]
[CameraShake(xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=false, block=false)]
[Character(name="avg_npc_394_1#3$1")]
[name="阿米娅"]......
[Dialog]
[characteraction(name="middle", type="move", ypos=-50, fadetime=0.5,block=false)]
[backgroundTween(xFrom=0, yFrom=50, xTo=0, yTo=-50, xScaleFrom=1.3, yScaleFrom=1.3, xScaleTo=1.3, yScaleTo=1.3, duration=0.5, block=false)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[CameraShake(stop=true)]
[background]
[Dialog]
[character]
卡兹戴尔的城墙正在坍塌。伴随着灰烬与残垣,死去的萨卡兹也在下坠。
她在下坠。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Character]
[Background(image="32_g6_controltower_street",screenadapt="showall")]
[delay(time=0.5)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="avg_npc_411_1#6$1")]
[name="可露希尔"]脑袋好像没那么晕了......呃,我能看见东西了......
[Character(name="avg_npc_411_1#5$1")]
[name="可露希尔"]等等,塔上!
[Dialog]
[Character]
[Decision(options="阿米娅!!", values="1")]
[Predicate(references="1")]
[Decision(options="可露希尔,无人机!", values="1")]
[Predicate(references="1")]
刺客挡住了血魔的追击。
咒术大师延缓了坠落的速度。
[Dialog]
[playsound(key="$d_avg_drone")]
[Delay(time=2.5)]
滑索绑在你的身上,无人机拉着你迅速穿过这片战场。
[PlaySound(key="$d_avg_clothmovement", volume=0.7)]
在阿米娅的身体快要触到地面之前,你抓住了她的手,将她抱在怀中。
[Dialog]
[Delay(time=1)]
[name="阿米娅"]凯尔希......医生......
[Character(name="avg_npc_411_1#8$1")]
[name="可露希尔"]博士,为什么......阿米娅一直在念凯尔希的名字?
[Dialog]
[Character]
你在阿米娅的眼角看到了悲哀的泪水,却也在她紧皱的眉间读出了愤怒。
她到底看到了什么,又听到了什么?
[Dialog]
[PlaySound(key="$e_atk_circleatk_n")]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0.4, block=true)]
[delay(time=0.9)]
[Dialog]
[Character(name="avg_npc_411_1#4$1")]
[name="可露希尔"]糟了,博士,有什么正在迅速靠近——等,这么快?!在哪儿?!快找!
[name="可露希尔"]不......不对......
[Character(name="avg_npc_411_1#5$1")]
[name="可露希尔"]他......他......一开始就在......那、那里?
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Character]
[Background(image="bg_black",screenadapt="showall")]
[delay(time=0.5)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Delay(time=0.5)]
[stopmusic(fadetime=3)]
人影。
一个萨卡兹无声地投来视线。
与血魔那黏稠的杀意截然不同,亦没有赦罪师傲慢的蔑视或食腐者恐怖的气息,与那位温迪戈相比,他的身形甚至稍显瘦小。
只是一个萨卡兹。没有军队,没有侍从,从王座上突兀地站起,放下他从未真正在意过的权力,踱步至此。
投来了两百余年岁月中最冷峻的目光。
[character(name="avg_npc_062",fadetime=0.5)]
[name="特雷西斯"]——
在你看清他的样子之前,他的剑已来到你的跟前。
阿米娅会死。你不松开阿米娅的话,你也一定会死。
从踏入这片战场的那一刻起,他就只有一个目标,杀死落入你怀中的“魔王”。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=1, g=1, b=1, fadetime=0.1, block=true)]
[Image(image="32_i08_2",screenadapt="coverall")]
[delay(time=0.1)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.8)]
[CameraShake(duration=0.6, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.6, block=true)]
[delay(time=0.3)]
[PlaySound(key="$d_avg_broadswordblood", volume=1)]
[delay(time=1)]
[CameraEffect(effect="Grayscale", fadetime=2, keep=true, initamount=0, amount=0.7, block=true)]
[Subtitle(text="一个熟悉的身影挡在你和阿米娅面前。", x=500, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[PlaySound(key="$p_skill_Mon3trburst", volume=0.4)]
[name="Mon3tr"](极度痛苦的嘶吼)
[Dialog]
[Subtitle(text="鲜红而温热的液体溅到你的脸颊上,还有你抱着阿米娅的手上。", x=500, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Dialog]
[playMusic(intro="$kjerag_n_intro", key="$kjerag_n_loop", volume=0.4)]
[musicvolume(volume=0.4, fadetime=1)]
[Image(image="32_i08_1",fadetime=2,screenadapt="coverall")]
[CameraEffect(effect="Grayscale", fadetime=2, amount=0, block=true)]
[Delay(time=2)]
凯尔希!
你脱口而出。
她正濒临死亡。或许下一刻她就会死去。
你以前从未如此清晰地感受过这种可能性。
[name="凯尔希"]Dr.{@nickname}......
[name="凯尔希"]带着阿米娅......撤退。
[playsound(key="$char_Mon3tr",volume=0.5)]
[name="Mon3tr"](竭尽全力的嘶吼)
[Dialog]
[Delay(time=1)]
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Image]
[Character]
[delay(time=1)]
[Background(image="32_g6_controltower_street",screenadapt="showall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="char_147_shining_1")]
[PlaySound(key="$d_avg_swordexsheath", volume=1)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="闪灵"]凯尔希!
[Dialog]
[Character]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[PlaySound(key="$d_avg_singleblunt", volume=1)]
[Blocker(a=0, fadetime=0.1, block=false)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[PlaySound(key="$swordtsing2", volume=0.9)]
[Blocker(a=0, fadetime=0.2, block=false)]
[CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[delay(time=1)]
竭尽全力的迎击,也只是将那把貌不惊人的长剑顶开了些许。
可露希尔拼命拉着你,你抱着阿米娅。
你们在无人机的拉扯下飞速地后退,而满身鲜血的凯尔希......依旧挡在你们身前。
[Dialog]
[Character(name="char_003_kalts_1#2",blackstart=0.2,blackend=1,fadetime=1,block=true)]
[delay(time=1)]
[name="凯尔希"]......特雷西斯......
[Character(name="npc_10002")]
[name="Mon3tr"](微弱的挣扎)
[Dialog]
[character(fadetime=0)]
[character(name="avg_npc_062",fadetime=1,block=true)]
[delay(time=1)]
[name="特雷西斯"]......你选择了再一次与萨卡兹为敌。
[name="特雷西斯"]两百年前,我看着你重生在特蕾西娅的身边。一度毁灭卡兹戴尔的罪魁祸首,一个驯化古老的不灭之人。
[name="特雷西斯"]你为她做了许多事,讲述那些我们永远看不见的遥远幻境......
[name="特雷西斯"]多遗憾。
[Character(name="char_003_kalts_1#2",blackstart=0.2,blackend=1)]
[CameraShake(duration=0.5, xstrength=10, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="凯尔希"]咳......咳咳......
[name="凯尔希"]......你......你只是在加快毁灭的进程。
[dialog]
[Character(name="char_147_shining_1")]
[multiline(name="闪灵")]凯尔希医生,你不能再—
[character(name="char_147_shining_1")]
[Effect(name="$e_slash_01_l",x = -500, y = -200, rox = 30, roy = 30, roz = 10, layer = 2)]
[PlaySound(key="$swordtsing4", volume=0.9)]
[multiline(name="闪灵",end=true)]—唔!
[dialog]
[character(name="avg_npc_062")]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.7)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[name="特雷西斯"]我知道。但是萨卡兹要快毁灭一步,而不是被你们冷酷的规划夺走生存的权利。
[Character(name="char_003_kalts_1#2",blackstart=0.2,blackend=1)]
[name="凯尔希"]......不!
[character(name="avg_npc_062")]
[name="特雷西斯"]你已经没有力气说话了。你拦截了巫妖的信使,了不起,军事委员会都还没发现他们的踪迹。
[name="特雷西斯"]但看得出,你们交谈得并不愉快。
[name="特雷西斯"]就像我当时警告过你的那样——
[name="特雷西斯"]我会再杀死你一次,凯尔希。
[Dialog]
[Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=2)]
[Character]
[Image]